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NoBoPWarning0.0.6.zip
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NoBoPWarning 0.0.6 (talk)
- Unregistering LOOT_OPEN from LootFrame and using my code instead.
- Fixed Known Issue #6 by:
- Adding loot items to a queue before looting and removing item(s) from the queue regardless of whether it was looted successfully.
- Hooking LootItem() to remove items from said queue before looting.
- Added to LootFrame:OnUpdate to cycle through the queue if non-empty and loot all the items. This also dequeues (overkill? maybem but it won't work without all dequeues.
- Fixed known issue #7.
- Added !!EGLoader as a required dep. Oops...
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- 02:03, 23 June 2008 . . Treader (Talk | contribs) . . (5,831 bytes)
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Last edited by Treader on 12:45, 31 August 2008.
View Count: 96.
Times Edited: 2.



