Addons:Stocker
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I have confirmed that Stocker version 0.0.8 and up works on WoW version PTR 3.0.0.
Description
Auto purchase items in the Item Bucket.
Change Log
Moved
- CurseForge Project - Stocker (advanced)
- CurseForge SVN - Stocker: svn://svn.curseforge.net/wow/stocker/mainline
- Curse Project - Stocker
Version 0.1.0 (talk)
- Updated TOC for interface 30000.
Version 0.0.8 (talk)
- Moved output of auto-sold items to after the nested loop through the bags.
- Alt-Right-Click an item while at the vendor (MerchantFrame is shown) or any time after visiting a vendor (Stocker has loaded) to add/remove trash items.
- Ctrl-Right-Click an item under the same conditions to add/remove bucket items.
- Now loads when the bank opens.
- Ctrl- or Alt-Right-Click an item in your inventory to automatically move all items with the same name to the bank (assuming there's room and the bank is open). This does not work in reverse (on purpose).
- Changed to UseContainerItem() since it is not protected for anything I'm using it for.
Version 0.0.7 (talk)
- Logic error eliminated.
Version 0.0.6 (talk)
- Added auto-trash bin. Just drop the item(s) onto the black button and Stocker will sell them to the vendor for you.
- Added slash commands:
Usage: /stocker [command] [reset all] - Empty both bins. [reset trash] - Empty the trash bin. [reset bucket] - Empty the bucket bin.
- Added the ability to add items directly from the MerchantFrame.
- Fixed bug where an error occurs when the player has 0 of the specified bucket item.
- If you accidentally sell an item you have in the bucket by trying to use/equip (right-click) it, Stocker will fetch it from the BuybackItems for you.
Version 0.0.5 (talk)
- Bug Fix: Converted items in Database to booleans, but forgot to remove them from "number" context.
Version 0.0.4 (talk)
- Now purchases items that are pre-stacked. Does not go over the max stack size.
- Example: If you have 14x[Refreshing Spring Water ], Stocker will by once (5x) from the vendor leaving you with 19 and if you have 16 to 20, Stocker will buy none.
Version 0.0.3 (talk)
- Updated EGLoader
Version 0.0.2 (talk)
- LoadOnDemand: Doesn't load until you open the merchant frame. Requires EGLoader which is included.
Version 0.0.1 (talk)
- Initial release.
Notices
Known Issues
- When you don't have any of an item that would be bought automatically, Stocker has to first buy one so that GetItemInfo() will return the stack count before it can purchase enough items to fill the stack.
- At present, GetItemInfo() returns nil for items that are not in your inventory.
- Fake items that are hacked in will probably produce an error (why anybody would do this is beyond me, but if you do, it's all on you not me).
- Stacked merchant items work again.
Downloads
Last edited by Treader on 16:02, 3 November 2008.
View Count: 735.
Times Edited: 27.



